Thanks for the great article Nick!
I have a few questions about integrating my game with Okta and Playfab.
1.) If I use passwordless auth (email), will I get back an id token, which I can then use with Playfab’s LinkOpenIdConnect to link the email to my existing Playfab player account?
2.) For native (Android and iOS) applications, is the recommended flow for Unity built mobile games to show the user an embedded screen to enter their email login code? Then once this is entered, call the Auth0 api to get the id token, then call LinkOpenIdConnect on the Playfab user account?
3.) For windows desktop versions of my game, do I follow the same flow in #2?
Thanks!