Unity Okta Integration Android IOS

Is there any tutorial for Unity OKTA integration which works on both IOS and Android?

The current example seems not working with IOS and Android.
Process.Start(authorizationRequest); in the sample doesn’t work well with mobile platform.

If using external browser plugin Unity Timeout while trying to pause the Unity Engine. is appearing…

I am not sure which example you are referring to?

Assuming it is not this sample I suggest trying it.

No I am using this sample

If you check the comments many have problem with working on mobile devices.

Do you have any other sample for mobile okta integration